2021-01-24 02:02:38 +00:00
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package binance
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import (
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"context"
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"math/rand"
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"sync"
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"time"
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"github.com/adshao/go-binance/v2"
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)
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//go:generate callbackgen -type DepthFrame
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type DepthFrame struct {
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client *binance.Client
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context context.Context
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mu sync.Mutex
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once sync.Once
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SnapshotDepth *DepthEvent
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Symbol string
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BufEvents []DepthEvent
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readyCallbacks []func(snapshotDepth DepthEvent, bufEvents []DepthEvent)
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pushCallbacks []func(e DepthEvent)
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}
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func (f *DepthFrame) Reset() {
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f.mu.Lock()
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f.SnapshotDepth = nil
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f.BufEvents = nil
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f.mu.Unlock()
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}
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func (f *DepthFrame) loadDepthSnapshot() {
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depth, err := f.fetch(f.context)
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if err != nil {
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return
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}
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f.mu.Lock()
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// filter the events by the event IDs
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var events []DepthEvent
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for _, e := range f.BufEvents {
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if e.FirstUpdateID <= depth.FinalUpdateID || e.FinalUpdateID <= depth.FinalUpdateID {
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continue
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}
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events = append(events, e)
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}
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// since we're buffering the update events, ideally the some of the head events
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// should be older than the received depth snapshot.
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// if the head event is newer than the depth we got,
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// then there are something missed, we need to restart the process.
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if len(events) > 0 {
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e := events[0]
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if e.FirstUpdateID > depth.FinalUpdateID+1 {
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log.Warn("miss matched final update id for order book")
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f.SnapshotDepth = nil
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f.BufEvents = nil
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f.mu.Unlock()
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return
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}
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}
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f.SnapshotDepth = depth
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f.BufEvents = nil
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f.mu.Unlock()
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f.EmitReady(*depth, events)
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}
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func (f *DepthFrame) PushEvent(e DepthEvent) {
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f.mu.Lock()
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// before the snapshot is loaded, we need to buffer the events until we loaded the snapshot.
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if f.SnapshotDepth == nil {
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// buffer the events until we loaded the snapshot
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f.BufEvents = append(f.BufEvents, e)
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f.mu.Unlock()
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// start a worker to update the snapshot periodically.
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go f.once.Do(func() {
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if debugBinanceDepth {
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log.Infof("starting depth snapshot updater for %s market", f.Symbol)
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}
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f.loadDepthSnapshot()
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ticker := time.NewTicker(1*time.Minute + time.Duration(rand.Intn(10))*time.Millisecond)
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defer ticker.Stop()
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for {
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select {
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case <-f.context.Done():
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return
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case <-ticker.C:
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f.loadDepthSnapshot()
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}
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}
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})
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} else {
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// if we have the snapshot, we could use that final update ID filter the events
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// drop any update ID < the final update ID
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if e.FinalUpdateID < f.SnapshotDepth.FinalUpdateID {
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f.mu.Unlock()
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return
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}
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// if the first update ID > final update ID + 1, it means something is missing, we need to reload.
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if e.FirstUpdateID > f.SnapshotDepth.FinalUpdateID+1 {
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if debugBinanceDepth {
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log.Warnf("event first update id %d > final update id + 1 (%d), resetting snapshot", e.FirstUpdateID, f.SnapshotDepth.FirstUpdateID+1)
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}
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f.SnapshotDepth = nil
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f.mu.Unlock()
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return
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}
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// update the final update ID, so that we can check the next event
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f.SnapshotDepth.FinalUpdateID = e.FinalUpdateID
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f.mu.Unlock()
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f.EmitPush(e)
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}
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}
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// fetch fetches the depth and convert to the depth event so that we can reuse the event structure to convert it to the global orderbook type
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func (f *DepthFrame) fetch(ctx context.Context) (*DepthEvent, error) {
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if debugBinanceDepth {
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log.Infof("fetching %s depth snapshot", f.Symbol)
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}
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response, err := f.client.NewDepthService().Symbol(f.Symbol).Do(ctx)
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if err != nil {
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return nil, err
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}
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event := DepthEvent{
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FirstUpdateID: 0,
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FinalUpdateID: response.LastUpdateID,
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}
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for _, entry := range response.Bids {
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event.Bids = append(event.Bids, DepthEntry{PriceLevel: entry.Price, Quantity: entry.Quantity})
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}
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for _, entry := range response.Asks {
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event.Asks = append(event.Asks, DepthEntry{PriceLevel: entry.Price, Quantity: entry.Quantity})
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}
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return &event, nil
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}
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