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interact: use RemoveKeyboard from interact.KeyboardController
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@ -92,12 +92,15 @@ func (m *PositionInteraction) Commands(i *interact.Interact) {
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case "yes":
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m.closePositionTask.confirmed = true
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reply.Message(fmt.Sprintf("Your %s position is closed", m.closePositionTask.symbol))
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reply.RemoveKeyboard()
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default:
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}
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// call position close
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if kc, ok := reply.(interact.KeyboardController); ok {
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kc.RemoveKeyboard()
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}
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// reply result
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return nil
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@ -127,7 +127,10 @@ func (it *CoreInteraction) Commands(i *interact.Interact) {
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}
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}
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reply.RemoveKeyboard()
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if kc, ok := reply.(interact.KeyboardController) ; ok {
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kc.RemoveKeyboard()
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}
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return nil
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})
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@ -172,7 +175,9 @@ func (it *CoreInteraction) Commands(i *interact.Interact) {
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if position.Base == 0 {
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reply.Message("No opened position")
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reply.RemoveKeyboard()
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if kc, ok := reply.(interact.KeyboardController) ; ok {
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kc.RemoveKeyboard()
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}
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return fmt.Errorf("no opened position")
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}
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}
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@ -191,7 +196,9 @@ func (it *CoreInteraction) Commands(i *interact.Interact) {
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return err
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}
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reply.RemoveKeyboard()
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if kc, ok := reply.(interact.KeyboardController) ; ok {
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kc.RemoveKeyboard()
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}
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err = it.closePositionContext.closer.ClosePosition(context.Background(), percentage)
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if err != nil {
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@ -41,9 +41,6 @@ type Reply interface {
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// Choose(prompt string, options ...Option)
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// Confirm shows the confirm dialog or confirm button in the user interface
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// Confirm(prompt string)
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// RemoveKeyboard hides the keyboard from the client user interface
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RemoveKeyboard()
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}
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// KeyboardController is used when messenger supports keyboard controls
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