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bbgo: fix processTrade
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f4ebae17bb
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@ -93,13 +93,17 @@ func (c *TradeCollector) Process() bool {
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return positionChanged
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}
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// processTrade takes a trade and see if there is a matched order
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// if the order is found, then we add the trade to the position
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// return true when the given trade is added
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// return false when the given trade is not added
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func (c *TradeCollector) processTrade(trade types.Trade) bool {
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if c.orderStore.Exists(trade.OrderID) {
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key := trade.Key()
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// if it's already done, remove the trade from the trade store
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if _, done := c.doneTrades[key]; done {
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return true
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return false
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}
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c.EmitTrade(trade)
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@ -113,12 +117,21 @@ func (c *TradeCollector) processTrade(trade types.Trade) bool {
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return false
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}
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// return true when the given trade is added
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// return false when the given trade is not added
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func (c *TradeCollector) ProcessTrade(trade types.Trade) bool {
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if !c.processTrade(trade) {
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c.tradeStore.Add(trade)
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key := trade.Key()
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// if it's already done, remove the trade from the trade store
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if _, done := c.doneTrades[key]; done {
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return false
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}
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return true
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if c.processTrade(trade) {
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return true
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}
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c.tradeStore.Add(trade)
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return false
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}
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// Run is a goroutine executed in the background
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