package depth import ( "fmt" "sync" "sync/atomic" "time" log "github.com/sirupsen/logrus" "github.com/c9s/bbgo/pkg/types" "github.com/c9s/bbgo/pkg/util" ) type SnapshotFetcher func() (snapshot types.SliceOrderBook, finalUpdateID int64, err error) type Update struct { FirstUpdateID, FinalUpdateID int64 // Object is the update object Object types.SliceOrderBook } //go:generate callbackgen -type Buffer type Buffer struct { buffer []Update finalUpdateID int64 fetcher SnapshotFetcher snapshot *types.SliceOrderBook resetCallbacks []func() readyCallbacks []func(snapshot types.SliceOrderBook, updates []Update) pushCallbacks []func(update Update) resetC chan struct{} mu sync.Mutex once util.Reonce // updateTimeout the timeout duration when not receiving update messages updateTimeout time.Duration // bufferingPeriod is used to buffer the update message before we get the full depth bufferingPeriod atomic.Value } func NewBuffer(fetcher SnapshotFetcher) *Buffer { return &Buffer{ fetcher: fetcher, resetC: make(chan struct{}, 1), } } func (b *Buffer) SetUpdateTimeout(d time.Duration) { b.updateTimeout = d } func (b *Buffer) SetBufferingPeriod(d time.Duration) { b.bufferingPeriod.Store(d) } func (b *Buffer) resetSnapshot() { b.snapshot = nil b.finalUpdateID = 0 b.EmitReset() } func (b *Buffer) emitReset() { select { case b.resetC <- struct{}{}: default: } } func (b *Buffer) Reset() { b.mu.Lock() b.resetSnapshot() b.emitReset() b.mu.Unlock() } // AddUpdate adds the update to the buffer or push the update to the subscriber func (b *Buffer) AddUpdate(o types.SliceOrderBook, firstUpdateID int64, finalArgs ...int64) error { finalUpdateID := firstUpdateID if len(finalArgs) > 0 { finalUpdateID = finalArgs[0] } u := Update{ FirstUpdateID: firstUpdateID, FinalUpdateID: finalUpdateID, Object: o, } select { case <-b.resetC: log.Warnf("received depth reset signal, resetting...") // if the once goroutine is still running, overwriting this once might cause "unlock of unlocked mutex" panic. b.once.Reset() default: } // if the snapshot is set to nil, we need to buffer the message b.mu.Lock() if b.snapshot == nil { b.buffer = append(b.buffer, u) b.once.Do(func() { go b.tryFetch() }) b.mu.Unlock() return nil } // if there is a missing update, we should reset the snapshot and re-fetch the snapshot if u.FirstUpdateID > b.finalUpdateID+1 { // emitReset will reset the once outside the mutex lock section b.buffer = []Update{u} finalUpdateID = b.finalUpdateID b.resetSnapshot() b.emitReset() b.mu.Unlock() return fmt.Errorf("found missing update between finalUpdateID %d and firstUpdateID %d, diff: %d", finalUpdateID+1, u.FirstUpdateID, u.FirstUpdateID-finalUpdateID) } log.Debugf("depth update id %d -> %d", b.finalUpdateID, u.FinalUpdateID) b.finalUpdateID = u.FinalUpdateID b.mu.Unlock() b.EmitPush(u) return nil } func (b *Buffer) fetchAndPush() error { book, finalUpdateID, err := b.fetcher() if err != nil { return err } b.mu.Lock() log.Debugf("fetched depth snapshot, final update id %d", finalUpdateID) if len(b.buffer) > 0 { // the snapshot is too early if finalUpdateID < b.buffer[0].FirstUpdateID { b.resetSnapshot() b.emitReset() b.mu.Unlock() return fmt.Errorf("depth snapshot is too early, final update %d is < the first update id %d", finalUpdateID, b.buffer[0].FirstUpdateID) } } var pushUpdates []Update for _, u := range b.buffer { // skip old events if u.FirstUpdateID < finalUpdateID+1 { continue } if u.FirstUpdateID > finalUpdateID+1 { b.resetSnapshot() b.emitReset() b.mu.Unlock() return fmt.Errorf("there is a missing depth update, the update id %d > final update id %d + 1", u.FirstUpdateID, finalUpdateID) } pushUpdates = append(pushUpdates, u) // update the final update id to the correct final update id finalUpdateID = u.FinalUpdateID } // clean the buffer since we have filtered out the buffer we want b.buffer = nil // set the final update ID so that we will know if there is an update missing b.finalUpdateID = finalUpdateID // set the snapshot b.snapshot = &book b.mu.Unlock() // should unlock first then call ready b.EmitReady(book, pushUpdates) return nil } func (b *Buffer) tryFetch() { for { if period := b.bufferingPeriod.Load(); period != nil { <-time.After(period.(time.Duration)) } err := b.fetchAndPush() if err != nil { log.WithError(err).Errorf("snapshot fetch failed") continue } break } }