package bbgo import ( "fmt" "math" "github.com/pkg/errors" ) type Scale interface { Solve() error Formula() string FormulaOf(x float64) string Call(x float64) (y float64) } func init() { _ = Scale(&ExponentialScale{}) _ = Scale(&LogarithmicScale{}) _ = Scale(&LinearScale{}) _ = Scale(&QuadraticScale{}) } // y := ab^x // shift xs[0] to 0 (x - h) // a = y1 // // y := ab^(x-h) // y2/a = b^(x2-h) // y2/y1 = b^(x2-h) // // also posted at https://play.golang.org/p/JlWlwZjoebE type ExponentialScale struct { Domain [2]float64 `json:"domain"` Range [2]float64 `json:"range"` a float64 b float64 h float64 } func (s *ExponentialScale) Solve() error { s.h = s.Domain[0] s.a = s.Range[0] s.b = math.Pow(s.Range[1]/s.Range[0], 1/(s.Domain[1]-s.h)) return nil } func (s *ExponentialScale) String() string { return s.Formula() } func (s *ExponentialScale) Formula() string { return fmt.Sprintf("f(x) = %f * %f ^ (x - %f)", s.a, s.b, s.h) } func (s *ExponentialScale) FormulaOf(x float64) string { return fmt.Sprintf("f(%f) = %f * %f ^ (%f - %f)", x, s.a, s.b, x, s.h) } func (s *ExponentialScale) Call(x float64) (y float64) { if x < s.Domain[0] { x = s.Domain[0] } else if x > s.Domain[1] { x = s.Domain[1] } y = s.a * math.Pow(s.b, x-s.h) return y } type LogarithmicScale struct { Domain [2]float64 `json:"domain"` Range [2]float64 `json:"range"` h float64 s float64 a float64 } func (s *LogarithmicScale) Call(x float64) (y float64) { if x < s.Domain[0] { x = s.Domain[0] } else if x > s.Domain[1] { x = s.Domain[1] } // y = a * log(x - h) + s y = s.a*math.Log(x-s.h) + s.s return y } func (s *LogarithmicScale) String() string { return s.Formula() } func (s *LogarithmicScale) Formula() string { return fmt.Sprintf("f(x) = %f * log(x - %f) + %f", s.a, s.h, s.s) } func (s *LogarithmicScale) FormulaOf(x float64) string { return fmt.Sprintf("f(%f) = %f * log(%f - %f) + %f", x, s.a, x, s.h, s.s) } func (s *LogarithmicScale) Solve() error { // f(x) = a * log2(x - h) + s // // log2(1) = 0 // // h = x1 - 1 // s = y1 // // y2 = a * log(x2 - h) + s // y2 = a * log(x2 - h) + y1 // y2 - y1 = a * log(x2 - h) // a = (y2 - y1) / log(x2 - h) s.h = s.Domain[0] - 1 s.s = s.Range[0] s.a = (s.Range[1] - s.Range[0]) / math.Log(s.Domain[1]-s.h) return nil } type LinearScale struct { Domain [2]float64 `json:"domain"` Range [2]float64 `json:"range"` a, b float64 } func (s *LinearScale) Solve() error { xs := s.Domain ys := s.Range // y1 = a * x1 + b // y2 = a * x2 + b // y2 - y1 = (a * x2 + b) - (a * x1 + b) // y2 - y1 = (a * x2) - (a * x1) // y2 - y1 = a * (x2 - x1) // a = (y2 - y1) / (x2 - x1) // b = y1 - (a * x1) s.a = (ys[1] - ys[0]) / (xs[1] - xs[0]) s.b = ys[0] - (s.a * xs[0]) return nil } func (s *LinearScale) Call(x float64) (y float64) { if x < s.Domain[0] { x = s.Domain[0] } else if x > s.Domain[1] { x = s.Domain[1] } y = s.a*x + s.b return y } func (s *LinearScale) String() string { return s.Formula() } func (s *LinearScale) Formula() string { return fmt.Sprintf("f(x) = %f * x + %f", s.a, s.b) } func (s *LinearScale) FormulaOf(x float64) string { return fmt.Sprintf("f(%f) = %f * %f + %f", x, s.a, x, s.b) } // see also: http://www.vb-helper.com/howto_find_quadratic_curve.html type QuadraticScale struct { Domain [3]float64 `json:"domain"` Range [3]float64 `json:"range"` a, b, c float64 } func (s *QuadraticScale) Solve() error { xs := s.Domain ys := s.Range s.a = ((ys[1]-ys[0])*(xs[0]-xs[2]) + (ys[2]-ys[0])*(xs[1]-xs[0])) / ((xs[0]-xs[2])*(math.Pow(xs[1], 2)-math.Pow(xs[0], 2)) + (xs[1]-xs[0])*(math.Pow(xs[2], 2)-math.Pow(xs[0], 2))) s.b = ((ys[1] - ys[0]) - s.a*(math.Pow(xs[1], 2)-math.Pow(xs[0], 2))) / (xs[1] - xs[0]) s.c = ys[1] - s.a*math.Pow(xs[1], 2) - s.b*xs[1] return nil } func (s *QuadraticScale) Call(x float64) (y float64) { if x < s.Domain[0] { x = s.Domain[0] } else if x > s.Domain[2] { x = s.Domain[2] } // y = a * log(x - h) + s y = s.a*math.Pow(x, 2) + s.b*x + s.c return y } func (s *QuadraticScale) String() string { return s.Formula() } func (s *QuadraticScale) Formula() string { return fmt.Sprintf("f(x) = %f * x ^ 2 + %f * x + %f", s.a, s.b, s.c) } func (s *QuadraticScale) FormulaOf(x float64) string { return fmt.Sprintf("f(%f) = %f * %f ^ 2 + %f * %f + %f", x, s.a, x, s.b, x, s.c) } type SlideRule struct { // Scale type could be one of "log", "exp", "linear", "quadratic" // this is similar to the d3.scale LinearScale *LinearScale `json:"linear"` LogScale *LogarithmicScale `json:"log"` ExpScale *ExponentialScale `json:"exp"` QuadraticScale *QuadraticScale `json:"quadratic"` } func (rule *SlideRule) Scale() (Scale, error) { if rule.LogScale != nil { return rule.LogScale, nil } if rule.ExpScale != nil { return rule.ExpScale, nil } if rule.LinearScale != nil { return rule.LinearScale, nil } if rule.QuadraticScale != nil { return rule.QuadraticScale, nil } return nil, errors.New("no any scale is defined") } // PriceVolumeScale defines the scale DSL for strategy, e.g., // // scaleQuantity: // byPrice: // exp: // domain: [10_000, 50_000] // range: [0.01, 1.0] // // and // // scaleQuantity: // byVolume: // linear: // domain: [10_000, 50_000] // range: [0.01, 1.0] type PriceVolumeScale struct { ByPrice *SlideRule `json:"byPrice"` ByVolume *SlideRule `json:"byVolume"` } func (q *PriceVolumeScale) Scale(price float64, volume float64) (quantity float64, err error) { if q.ByPrice != nil { quantity, err = q.ScaleByPrice(price) return } else if q.ByVolume != nil { quantity, err = q.ScaleByVolume(volume) } else { err = errors.New("either price or volume scale is not defined") } return } // ScaleByPrice scale quantity by the given price func (q *PriceVolumeScale) ScaleByPrice(price float64) (float64, error) { if q.ByPrice == nil { return 0, errors.New("byPrice scale is not defined") } scale, err := q.ByPrice.Scale() if err != nil { return 0, err } if err := scale.Solve() ; err != nil { return 0, err } return scale.Call(price), nil } // ScaleByVolume scale quantity by the given volume func (q *PriceVolumeScale) ScaleByVolume(volume float64) (float64, error) { if q.ByVolume == nil { return 0, errors.New("byVolume scale is not defined") } scale, err := q.ByVolume.Scale() if err != nil { return 0, err } if err := scale.Solve() ; err != nil { return 0, err } return scale.Call(volume), nil }