bbgo_origin/pkg/strategy/harmonic/shark.go
austin362667 f1ae7b5f30 strategy: add harmonic shark pattern recognition
strategy: add harmonic shark pattern recognition
2022-10-04 15:20:17 +08:00

202 lines
5.0 KiB
Go

package harmonic
import (
"math"
"time"
"github.com/c9s/bbgo/pkg/datatype/floats"
"github.com/c9s/bbgo/pkg/indicator"
"github.com/c9s/bbgo/pkg/types"
)
var zeroTime time.Time
//go:generate callbackgen -type SHARK
type SHARK struct {
types.IntervalWindow
types.SeriesBase
Lows floats.Slice
Highs floats.Slice
LongScores floats.Slice
ShortScores floats.Slice
Values floats.Slice
EndTime time.Time
updateCallbacks []func(value float64)
}
var _ types.SeriesExtend = &SHARK{}
func (inc *SHARK) Update(high, low, price float64) {
if inc.SeriesBase.Series == nil {
inc.SeriesBase.Series = inc
}
inc.Highs.Update(high)
inc.Lows.Update(low)
if inc.Highs.Length() < inc.Window || inc.Lows.Length() < inc.Window {
return
}
longScore := inc.SharkLong(inc.Highs, inc.Lows, price, inc.Window)
shortScore := inc.SharkShort(inc.Highs, inc.Lows, price, inc.Window)
inc.LongScores.Push(longScore)
inc.ShortScores.Push(shortScore)
inc.Values.Push(longScore - shortScore)
}
func (inc *SHARK) Last() float64 {
if len(inc.Values) == 0 {
return 0
}
return inc.Values[len(inc.Values)-1]
}
func (inc *SHARK) Index(i int) float64 {
if i >= len(inc.Values) {
return 0
}
return inc.Values[len(inc.Values)-1-i]
}
func (inc *SHARK) Length() int {
return len(inc.Values)
}
func (inc *SHARK) BindK(target indicator.KLineClosedEmitter, symbol string, interval types.Interval) {
target.OnKLineClosed(types.KLineWith(symbol, interval, inc.PushK))
}
func (inc *SHARK) PushK(k types.KLine) {
if inc.EndTime != zeroTime && k.EndTime.Before(inc.EndTime) {
return
}
inc.Update(indicator.KLineHighPriceMapper(k), indicator.KLineLowPriceMapper(k), indicator.KLineClosePriceMapper(k))
inc.EndTime = k.EndTime.Time()
inc.EmitUpdate(inc.Last())
}
func (inc *SHARK) LoadK(allKLines []types.KLine) {
for _, k := range allKLines {
inc.PushK(k)
}
inc.EmitUpdate(inc.Last())
}
func (inc SHARK) SharkLong(highs, lows floats.Slice, p float64, lookback int) float64 {
score := 0.
for x := 5; x < lookback; x++ {
if lows.Index(x-1) > lows.Index(x) && lows.Index(x) < lows.Index(x+1) {
X := lows.Index(x)
for a := 4; a < x; a++ {
if highs.Index(a-1) < highs.Index(a) && highs.Index(a) > highs.Index(a+1) {
A := highs.Index(a)
XA := math.Abs(X - A)
hB := A - 0.382*XA
lB := A - 0.618*XA
for b := 3; b < a; b++ {
if lows.Index(b-1) > lows.Index(b) && lows.Index(b) < lows.Index(b+1) {
B := lows.Index(b)
if hB > B && B > lB {
//log.Infof("got point B:%f", B)
AB := math.Abs(A - B)
hC := B + 1.618*AB
lC := B + 1.13*AB
for c := 2; c < b; c++ {
if highs.Index(c-1) < highs.Index(c) && highs.Index(c) > highs.Index(c+1) {
C := highs.Index(c)
if hC > C && C > lC {
//log.Infof("got point C:%f", C)
XC := math.Abs(X - C)
hD := C - 0.886*XC
lD := C - 1.13*XC
//for d := 1; d < c; d++ {
//if lows.Index(d-1) > lows.Index(d) && lows.Index(d) < lows.Index(d+1) {
D := p //lows.Index(d)
if hD > D && D > lD {
BC := math.Abs(B - C)
hD2 := C - 1.618*BC
lD2 := C - 2.24*BC
if hD2 > D && D > lD2 {
//log.Infof("got point D:%f", D)
score++
}
}
//}
//}
}
}
}
}
}
}
}
}
}
}
return score
}
func (inc SHARK) SharkShort(highs, lows floats.Slice, p float64, lookback int) float64 {
score := 0.
for x := 5; x < lookback; x++ {
if highs.Index(x-1) < highs.Index(x) && highs.Index(x) > highs.Index(x+1) {
X := highs.Index(x)
for a := 4; a < x; a++ {
if lows.Index(a-1) > lows.Index(a) && lows.Index(a) < lows.Index(a+1) {
A := lows.Index(a)
XA := math.Abs(X - A)
lB := A + 0.382*XA
hB := A + 0.618*XA
for b := 3; b < a; b++ {
if highs.Index(b-1) > highs.Index(b) && highs.Index(b) < highs.Index(b+1) {
B := highs.Index(b)
if hB > B && B > lB {
//log.Infof("got point B:%f", B)
AB := math.Abs(A - B)
lC := B - 1.618*AB
hC := B - 1.13*AB
for c := 2; c < b; c++ {
if lows.Index(c-1) < lows.Index(c) && lows.Index(c) > lows.Index(c+1) {
C := lows.Index(c)
if hC > C && C > lC {
//log.Infof("got point C:%f", C)
XC := math.Abs(X - C)
lD := C + 0.886*XC
hD := C + 1.13*XC
//for d := 1; d < c; d++ {
//if lows.Index(d-1) > lows.Index(d) && lows.Index(d) < lows.Index(d+1) {
D := p //lows.Index(d)
if hD > D && D > lD {
BC := math.Abs(B - C)
lD2 := C + 1.618*BC
hD2 := C + 2.24*BC
if hD2 > D && D > lD2 {
//log.Infof("got point D:%f", D)
score++
}
}
//}
//}
}
}
}
}
}
}
}
}
}
}
return score
}