mirror of
https://github.com/c9s/bbgo.git
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141 lines
2.5 KiB
Go
141 lines
2.5 KiB
Go
package bbgo
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import (
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"sync"
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"github.com/c9s/bbgo/pkg/types"
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)
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type OrderStore struct {
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// any created orders for tracking trades
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mu sync.Mutex
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orders map[uint64]types.Order
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Symbol string
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RemoveCancelled bool
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RemoveFilled bool
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AddOrderUpdate bool
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}
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func NewOrderStore(symbol string) *OrderStore {
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return &OrderStore{
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Symbol: symbol,
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orders: make(map[uint64]types.Order),
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}
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}
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func (s *OrderStore) AllFilled() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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// If any order is new or partially filled, we return false
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for _, o := range s.orders {
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switch o.Status {
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case types.OrderStatusCanceled, types.OrderStatusRejected:
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continue
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case types.OrderStatusNew, types.OrderStatusPartiallyFilled:
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return false
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case types.OrderStatusFilled:
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// do nothing for the filled order
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}
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}
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// If we pass through the for loop, then all the orders filled
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return true
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}
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func (s *OrderStore) NumOfOrders() (num int) {
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s.mu.Lock()
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num = len(s.orders)
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s.mu.Unlock()
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return num
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}
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func (s *OrderStore) Orders() (orders []types.Order) {
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s.mu.Lock()
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defer s.mu.Unlock()
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for _, o := range s.orders {
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orders = append(orders, o)
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}
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return orders
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}
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func (s *OrderStore) Exists(oID uint64) (ok bool) {
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s.mu.Lock()
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defer s.mu.Unlock()
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_, ok = s.orders[oID]
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return ok
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}
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func (s *OrderStore) Add(orders ...types.Order) {
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s.mu.Lock()
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defer s.mu.Unlock()
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for _, o := range orders {
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s.orders[o.OrderID] = o
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}
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}
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func (s *OrderStore) Remove(o types.Order) {
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s.mu.Lock()
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defer s.mu.Unlock()
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delete(s.orders, o.OrderID)
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}
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func (s *OrderStore) Update(o types.Order) bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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_, ok := s.orders[o.OrderID]
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if ok {
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s.orders[o.OrderID] = o
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}
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return ok
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}
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func (s *OrderStore) BindStream(stream types.Stream) {
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hasSymbol := s.Symbol != ""
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stream.OnOrderUpdate(func(order types.Order) {
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// if we have symbol defined, we should filter out the orders that we are not interested in
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if hasSymbol && order.Symbol != s.Symbol {
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return
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}
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s.handleOrderUpdate(order)
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})
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}
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func (s *OrderStore) handleOrderUpdate(order types.Order) {
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switch order.Status {
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case types.OrderStatusNew, types.OrderStatusPartiallyFilled, types.OrderStatusFilled:
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if s.AddOrderUpdate {
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s.Add(order)
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} else {
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s.Update(order)
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}
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if s.RemoveFilled && order.Status == types.OrderStatusFilled {
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s.Remove(order)
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}
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case types.OrderStatusCanceled:
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if s.RemoveCancelled {
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s.Remove(order)
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} else if order.ExecutedQuantity == 0.0 {
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s.Remove(order)
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}
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case types.OrderStatusRejected:
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s.Remove(order)
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}
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}
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