bbgo_origin/pkg/exchange/okex/stream.go
2021-05-27 15:48:51 +08:00

242 lines
4.5 KiB
Go

package okex
import (
"context"
"net"
"sync"
"time"
"github.com/c9s/bbgo/pkg/exchange/okex/okexapi"
"github.com/c9s/bbgo/pkg/types"
"github.com/gorilla/websocket"
)
type WebsocketOp struct {
Op string `json:"op"`
Args interface{} `json:"args"`
}
//go:generate callbackgen -type Stream -interface
type Stream struct {
types.StandardStream
Client *okexapi.RestClient
Conn *websocket.Conn
connLock sync.Mutex
connCtx context.Context
connCancel context.CancelFunc
publicOnly bool
klineCallbacks []func()
}
func NewStream(client *okexapi.RestClient) *Stream {
stream := &Stream{
Client: client,
StandardStream: types.StandardStream{
ReconnectC: make(chan struct{}, 1),
},
}
stream.OnConnect(func() {
var subs []WebsocketSubscription
for _, subscription := range stream.Subscriptions {
sub, err := convertSubscription(subscription)
if err != nil {
log.WithError(err).Errorf("subscription convert error")
continue
}
subs = append(subs, sub)
}
if len(subs) == 0 {
return
}
log.Infof("subscribing channels: %+v", subs)
err := stream.Conn.WriteJSON(WebsocketOp{
Op: "subscribe",
Args: subs,
})
if err != nil {
log.WithError(err).Error("subscribe error")
}
})
return stream
}
func (s *Stream) SetPublicOnly() {
s.publicOnly = true
}
func (s *Stream) Close() error {
return nil
}
func (s *Stream) Connect(ctx context.Context) error {
err := s.connect(ctx)
if err != nil {
return err
}
// start one re-connector goroutine with the base context
go s.Reconnector(ctx)
s.EmitStart()
return nil
}
func (s *Stream) Reconnector(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case <-s.ReconnectC:
// ensure the previous context is cancelled
if s.connCancel != nil {
s.connCancel()
}
log.Warnf("received reconnect signal, reconnecting...")
time.Sleep(3 * time.Second)
if err := s.connect(ctx); err != nil {
log.WithError(err).Errorf("connect error, try to reconnect again...")
s.Reconnect()
}
}
}
}
func (s *Stream) connect(ctx context.Context) error {
// should only start one connection one time, so we lock the mutex
s.connLock.Lock()
// create a new context
s.connCtx, s.connCancel = context.WithCancel(ctx)
if s.publicOnly {
log.Infof("stream is set to public only mode")
} else {
log.Infof("request listen key for creating user data stream...")
}
// when in public mode, the listen key is an empty string
var url string
if s.publicOnly {
url = okexapi.PublicWebSocketURL
} else {
url = okexapi.PrivateWebSocketURL
}
conn, err := s.StandardStream.Dial(url)
if err != nil {
s.connCancel()
s.connLock.Unlock()
return err
}
log.Infof("websocket connected")
s.Conn = conn
s.connLock.Unlock()
s.EmitConnect()
go s.read(s.connCtx)
go s.ping(s.connCtx)
return nil
}
func (s *Stream) read(ctx context.Context) {
defer func() {
if s.connCancel != nil {
s.connCancel()
}
s.EmitDisconnect()
}()
for {
select {
case <-ctx.Done():
return
default:
s.connLock.Lock()
if err := s.Conn.SetReadDeadline(time.Now().Add(5 * time.Second)); err != nil {
log.WithError(err).Errorf("set read deadline error: %s", err.Error())
}
mt, message, err := s.Conn.ReadMessage()
s.connLock.Unlock()
if err != nil {
// if it's a network timeout error, we should re-connect
switch err := err.(type) {
// if it's a websocket related error
case *websocket.CloseError:
if err.Code == websocket.CloseNormalClosure {
return
}
// for unexpected close error, we should re-connect
// emit reconnect to start a new connection
s.Reconnect()
return
case net.Error:
log.WithError(err).Error("network error")
s.Reconnect()
return
default:
log.WithError(err).Error("unexpected connection error")
s.Reconnect()
return
}
}
// skip non-text messages
if mt != websocket.TextMessage {
continue
}
e, err := Parse(string(message))
if err != nil {
log.WithError(err).Error("message parse error")
}
log.Infof("%+v", e)
}
}
}
func (s *Stream) ping(ctx context.Context) {
pingTicker := time.NewTicker(15 * time.Second)
defer pingTicker.Stop()
for {
select {
case <-ctx.Done():
log.Info("ping worker stopped")
return
case <-pingTicker.C:
s.connLock.Lock()
if err := s.Conn.WriteControl(websocket.PingMessage, []byte("hb"), time.Now().Add(3*time.Second)); err != nil {
log.WithError(err).Error("ping error", err)
s.Reconnect()
}
s.connLock.Unlock()
}
}
}